The mega-bomb should finish off the four mini-turrets. Not truly guaranteed, but better at least. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Sky Force Reloaded > General Discussions > Topic Details. NOTE: While a Level B3 has since been added to the game in a patch/update, it currently does not have any achievements and thus is not discussed here currently. There are no projectiles to worry about here. The next section will be a bunch of turrets with static aiming angles. You'll want to sweep down from there slowly. Cards or specifically, Permanent/ Temporal Bonus Cards, is the game's way of providing extra upgrades and perks to the player. There are numerous levels when there are multiple civilians in a short range of each other. Its health pool is quite large and can't be reduced quickly. Card Drop Rate Increase - There is a slightly higher chance of getting the unlimited cards during a level. If it hits your shield, the shield will be gone and you will begin to take a lot of damage. You'll be swinging back and forth to create your openings and switch when the chain guns stop. Sky Force hits again and makes a return on the XBOX One with its sequel Sky Force Reloaded. Only one of these cards will ever be "on" at a time. Enforcer: Main cannon damage +10% Iron Clad: Health +50%, speed -10% Swift Justice: -50% health, speed +10%. Additionally, if this hasn't been mentioned before, this laser turret will shred your shields. Just don't forget the civilian that will come up on the left side during this sequence. First up is a dual mini-gun helicopter. Sky Force Reloaded - Gameplay Video. Once that appears, you'll move to a location away from there and be ready to make a slight adjustment as the secondary lines appear. Hitting one side completely, then the other, worked best. Is there any other way to increase my number of ships available per day? Remember that the bodies of these spiders will release a bunch of projectiles upon defeat. It's a laser whip. In addition, use free hacked game Ax Climber for Android and iOS. All of the missiles will launch into the sky. The missiles will fly in towards the center and then make their way back out along slightly different lines. Ignore the laser gun for a few seconds. I'm not entirely sure if it's required, but destroy all the glass panels. These can be a pain. This walkthrough and any content included may not be reproduced without written permission. This will help slightly, but it's more for a slight decrease in purchases necessary. Increased Mega-Bomb Damage - Small increase in the damage per mega-bomb. This isn't a tough attack to dodge really. I didn't destroy them in the video for safety reasons, but they are required for the "All Kills" medal. As a result, if you have a card "on" and see an additional one during a level, it will therefore be one of the unlimited cards. Missile Helicopters - For these enemies, I focused on using the Octopus ship coupled with the Charge Shot card. The two homing missile turrets after that section actually track a little closer than the normal ones you've seen up to this point. If you have more of the weapon than is allowed it will automatically activate the weapon when picking it up. Paired with the Ace of Spades, this can really make things slightly better in your favor. community members have thanked the author. The opening of the level really just comes down to knowing the enemy layouts. For example, the mega-bomb, laser, and shield increased power/dispenser cards will not appear before you have those abilities unlocked. and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Sky Force Reloaded Cheat Gives God Mode, No Damage And More By Hikari in Games PC PS4 18/12/2017 Developer and Publisher Infinite Dreams have released their new game titled Sky Force Reloaded. Unfortunately, B1 and B2 raise the stakes a bit. Right after this is a glass dome with a turret on it. Oct 9, 2019 - Explore Ben's board "Sky force reloaded" on Pinterest. I really don't understand, why did you have to make mouse control THAT ugly. Once again, divide the runs into separate sets to make this easier. Help us fix it by posting in its. I've found that just firing off a laser and sweeping through is the easiest here. Another set of rail gun and laser whip spiders occur right after the third missile silo. You'll need to be cautious through here. Find anything you think is wrong with this walkthrough? This will set up well for the civilian that appears on the right side. Upgrade Prices Reduced by 10% - I got this later in the game, but the discount of 10% for each upgrade was appreciated. A set of disks right after the group of three gliders will be pretty rough. It doesn't have the normal music or anything like that. If doing the enemy run, you can hit the right-most column of enemies, then move to get into the correct column for the second set. I definitely used this card to knock out a 100% kill medal on occasion. I would divide this level into two runs though for getting all of the medals at minimum: The No Hit and Civilian Rescue can be tied together for a single run of the level. Between the disks and the missile however, you will need a laser to knock out this last missile most likely. Drones switch attack configuration Ambulance. I'm having some difficulty beating stage 13 boss on Insane difficulty. Extra Stars - In the early game when every upgrade makes your chances of survival go up, a few extra stars appearing with each kill makes a big difference. They are accompanied by the buggy cart enemies that you need to destroy, it doesn't attack. Having a mega-bomb will make this easier. The big reason to do this is that two spider bots will be right after it. These shots are more constant and thus much more dangerous. After destroying the missile, then finish off the bodies. If you're between two of the lasers, dodging the shots can be very difficult. You can pass between them, but the movement is really close. Alongside the third missile silo is a second rail gun (three shot) spider. The little disk enemies aren't that strong, but they occur in such large groups that it can be easy to miss one or two. It's been a while but we're back with style. If you're going for a particularly tricky medal, having a maxed fire rate to start with can sometimes be the difference between success and failure. The level itself is fairly short. Even on Normal, the enemies hit hard and the navigation is important. The cards make their return in Sky Force Reloaded. For the civilian run, just stay in that right most column to get it and then move out soon after. The laser guns are shielded completely here. There will be a longer time gap after a bunch of firings before there is a long time to move to be in front of a new armor piece. Main Weapon Supercharge - MVC (Most Valuable Card) in my opinion. Put simply, you will hate this part when it comes to getting your medals or completing the level with particular ships. (each additional one still costs is normal rate). Activate Mega-Bomb Dispensers - Same as the Laser Dispenser, but a mega-bomb will drop for you. This one will fire shots in a pattern from it. Sky Force Reloaded The Ships. Technically, destroying the center ends the fight. Increased Laser Damage - Small increase in damage of the laser. NOTE: One of the strategies others have mentioned is that you could sit on top of the large turret and it won't actually be able to hit you. Some of the disk paths will actually have them overlap. After you complete the level with the card and return to the level select screen, the clock will begin ticking. It's actually possible to get real close and still be safe. You need to plan out your shot timing here very carefully to not waste the time. It's a helicopter with a bunch of missile launchers. You could realistically grind and replay levels until you eventually get the last one. After that, just sweep when the missiles are fired and whittle down their health during the breaks. My movement and desire to collect stars caused me to miss killing all of the disks. Civilians can sometimes be in the worst spots to pickup while also trying to take out enemies and clear the way. Besides Levels B1 and B2, Level 11 was the last of my 13 base level insane achievements. If you're looking to get any of the 40 ship parts, this card will make your life a little less painful. Take your finger off the screen, if you have any super weapons (shield,laser,bomb) then tap it to activate. The boss here is in two phases. This can be a great assist when you play as the one hit kill ships. There are 14 total civilians for this level. Sky Force Reloaded – the second part of the scrolling shooter, which in turn is a remake of the same game, released in 2004. Phase 3 deals with the little propulsion engines on the corners of the boss. Level 11 - 58 Medals Required. This walkthrough is the property of Sky Force Reloaded. The chain gun and lasers are out of sync, so it can be easy to take an unintentional hit here. You might feel quite accomplished for completing the previous 13 levels and even with knocking them out on Insane or Nightmare difficulties. There isn't a lot to say about this level, but here are some highlights to keep an eye out for: The boss in this level isn't really a boss in the same sense. In other words, no weapon upgrade tokens drop as it is already maxed out. While what each card does is nice to know, what's the best way to tackle collecting them all? Phase 1 should be fairly easy. Timed cards will have a 15 minute time limit on them. Initial Fire Rate Up - This is an increase to your weapon level by one level. Just be ready to dodge as they can easily catch you off guard. The laser should have plenty of time to take down the missile. Be on the outside of these groups because right after are two rail guns with four shot sets before a break. I will try to note some of the major parts of the level: The rest of the level is pretty standard at this point. 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